I might want to buy it one day (maybe once the price drops). I liked Diablo 3 for situations when you come home and just feel like slaying thousands of monsters – you know those days. I had some trouble getting the gearset right, but waddled through that somehow. So, questions:

  • Is Diablo 4 playable on PS5? (In terms of a well done console port)
  • Are the game mechanics more complicated than in the previous version? (That might break my neck)

Bonus question:

  • It’s not as terrible as Diablo Immortal, right? ;)
  • mused@beehaw.org
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    1 year ago

    I play on both PC and PS5.

    Some builds are more annoying than others with a controller and the “helpful” targeting assist that seems to make me want to throw the controller at least as often as not.

    BUT it’s nice to be able to chill on my couch when I feel like it, especially if I’m just mindlessly running around completing map or Lilith statues or something. It’s totally playable. Mechanics are more complicated than D3, but in a good way.

  • seesaw@lemmy.ml
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    1 year ago

    I played the beta on PS5. Gameplay is pretty solid, and it’s somehow challenging at certain bosses.

    My feeling was that game doesn’t feel like Diablo but rather than a well made rpg/hackNslash game. It’s a good game, but not Diablo good.

    Maybe it’s because I got cold on Blizzard for thousands of reasons.

    • schreiblehrling@beehaw.orgOP
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      1 year ago

      RPG/HackNSlash, haha, that’s actually how I felt with Diablo 3 already. But I didn’t play it „professionally“ at all. For me, it was just a bit darker and more complicated version of Torchlight, tbh.

      Okay, so it seems safe to buy. It’s on the watchlist now. Thanks!

  • KerooSeta@beehaw.org
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    1 year ago

    -I’m currently playing on PS5 and I love it. I have had zero bugs. -I don’t find it very complicated, but it is more so than the previous entries. -It’s easily the best the series has been in 20 years.

    • Chozo@kbin.social
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      1 year ago

      How is the visual performance for you? I played on PS5 during the beta, and even in some very early-game areas, I was getting some major drops in quality. If there were more than ~10 enemies in the vicinity, their animations would drop to like 15 FPS while the rest of the game ran at ~60, and was looking jarringly bad. It ended up making enemies look like 2D sprites, so I’m hopeful that they improved this in the full release!