• 4 Posts
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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I’ll just add that another, albeit smaller, category of games that don’t work are really new, demanding titles. There’s not a lot of them for now, but naturally the deck wasn’t the most powerful device to begin with and over time less titles will work well.

    Starfield was pointed out to me as an example of one that can’t run on the deck for performance reasons (not that Bethesda is known for their optimization) and BG3 was only barely playable at the lowest settings in the more demanding areas of the game (i.e. Act 3).

    That said, for its price point, and considering most games are using the proton compatibility later, I was actually very impressed with its performance.



  • I’ll also throw out: aging infrastructure, build systems, coding practices, etc.

    I looked into contributing to the kernel - it’s already an uphill battle to understand such a large, complex piece of software written almost entirely in C - but then you also need to subscribe to busy mailing lists and contribute code via email, something I’ve never done at 30 and I’m betting most of the younger generation doesn’t even know is possible. I know it “works” but I’m really doubting it’s the most efficient way to be doing things in 2024 - there’s a reason so many infrastructure tools have been developed over the years.

    The barriers to entry for a lot of projects is way too high, and IMO a lot of existing “grey” maintainers, somewhat understandably, have no interest in changing their processes after so much time. But if you make it too hard to contribute, no one will bother.




  • Maybe I am not thinking of the access control capability of VLANs correctly (I am thinking in terms of port based iptables: port X has only incoming+established and no outgoing for example).

    I think of it like this: grouping several physical switch ports together into a private network, effectively like each group of ports is it’s own isolated switch. I assume there are routers which allows you to assign vlans to different Wi-Fi access points as well, so it doesn’t need to be literally physical.

    Obviously the benefits of vlans over something actually physical is that you can have as many as you like, and there are ways to trunk the data if one client needs access to multiple vlans at once.

    In your setup, you may or may not benefit, organizationally. Obviously other commenters have pointed out some of the security benefits. If you were using vlans I think you’d have at a minimum a private and public vlan, separating out the items that don’t need Internet access from the Internet at all. Your server would probably need access to both vlans in that scenario. But certainly as you say, you can probably accomplish a lot of this without vlans, if you can aggressively setup your firewall rules. The benefit of vlans is you would only really need to setup firewall rules on whatever vlan(s) have Internet access.







  • To add on to this answer (which is correct):

    Your “of” can also just be a regular file if that’s easier to work with vs needing to create a new partition for the copy.

    I’ll also say you might want to use the block size parameter “bs=” on “dd” to speed things up, especially if you are using fast storage. Using “dd” with “bs=1G” will speed things up tremendously if you have at least >1GB of RAM.


  • I ran into this exact situation at work - though for me it was more the case that getting approvals for new software / installing new dependencies in our system is a massive pain.

    So I went with Python since it’s already installed on basically any Linux system. It was fine - I mean Python is a good language and can certainly handle string processing and data manipulation with relative ease.

    I still think the Python docs are pretty bad, and I wasn’t thrilled with the options for calling a subprocess in Python - they all felt kinda clunky, though I was barred from using the newest versions since I had to run an older version of Python.

    But I ultimately got something that worked and it was certainly better executed / shorter than the bash equivalent it was replacing.


  • You offered a lot of suggestions, and I’m sure people will disagree over the specifics, but I think your overall point is excellent and not talked about enough. I wonder if anyone has ever even attempted a survey on the ages of maintainers/contributors? I bet it’s skewing older fast.

    Nothing wrong with that of course, especially given the project’s age, complexity, and being written in C - but you’re right, at some point you have to attract new talent - people can’t maintain forever.

    I’m a 29 year old developer - I didn’t even know you could do git patches via email until recently. And while it’s super cool, it also sounds kinda terrible, especially at the volume they must be receiving? Their own docs are saying the mailing lists receive some 500 emails per day and I can’t imagine the merge process is fun.

    So many doc pages are dedicated to how to submit a patch - which is great that it’s documented, and I’m sure it will always be somewhat complicated for a large project - but it also feels like things that are all automatically handled by newer tools / bots which can automatically enforce style checks, etc.

    I guess they could argue that the complicated process acts as a filter to people submitting PRs who don’t know what they are doing, but I’d argue it also shuts out talented engineers who don’t have 40 hours to learn how to submit a patch to a project on top of also learning the kernel and also fixing the bug in question.

    From what little I read of their git process, does anyone know if there’s anything preventing the maintainer of a subsystem from setting up a more modern method for receiving patches? As long as the upstream artifact to the kernel has the expected format?






  • Author of the tool here! If you are okay letting me know the instance, I can definitely take a look and see if I can figure out the issue. I might need to make an account though.

    There’s lots of Lemmy instances, and I’m always finding new quirks with different configs. But it’ll help the next person who might run into the same thing!


  • Author here! I’ve been posting about it a good bit, and especially with the hack of .world and vlemmy’s disappearance, now others have started sharing it too. Besides myself testing it with lemmy.ml, lemmy.world, and lemm.ee, I’ve seen at least a handful of people that say they’ve run it without issues. I’m assuming the real number is much higher but there isn’t any tracking in the app, or even a download counter, so I really have no idea.

    Only known issue at the minute is whether it works on Mac OS X. It theoretically does, but the only person who attempted it ran into issues where OS X wanted to open it as a text file instead of running the program - and it’s the only platform I can’t test myself.

    Obviously if you do have any issues you can report them on GitHub.