pacman-contrib has pacdiff and paccache I like to run at the end of my update scripts
The easiest approach would likely be “scouting” on behalf of an associate, perhaps they couldn’t make it and sent you. Take lots of pictures for your associate, and you’re not personally involved with the purchase makes it easier to handwave questions.
If you insist on pretending to be rich keep discussion light, talk about potential renovations, take pictures to send to your designer. Ask about the history of the home, dig for unique characteristics. Inquire about the area and what kind of “crowds” to expect. Don’t dress too fancy, don’t pull up in a 09 civic (park around the block and walk), and if they ask, you made a small fortune trading crypto.
Oh I like this a lot. Very tasteful
I’m entering 40s and this doesn’t sound normal to me. Get a second opinion if your doctor is writing it off. Don’t get me wrong, as I got older my joints are sore and pop in the morning. My back can’t handle some sports I used to enjoy. You’re too young to be struggling with jars and shoes in my completely uninformed nonprofessional opinion.
Unity’s new revenue demands and that roll out blew it up. Not really the engine. They rightfully earned a lot of distrust.
Sounds like I should start holding my payments in escrow, just in case the publisher decides to shut down their game less than 2 weeks after taking my money. Got it!
“Refunds for PlayStation Store and PlayStation Direct purchases may take 30-60 days to appear on your bank statement”
Why do companies do this? They can process millions of dollars of incoming payments instantly, but take up to 2 months to reverse? Give me a break.
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I don’t keep up with unity much, but I do know they were using Mono for the longest time, which wouldn’t have the same restrictions as the newer “Core” runtimes. I think their efforts to catch up were called CoreCLR, that might be a lead to how their progress is.
Edit - some research and to explicitly answer your question: maybe. The unity team has built a custom compiler and bindings to bridge the gap between their APIs and newer .NET versions. They’re essentially supporting parallel build/export pipelines, while Godot is trying to keep it simple and inline with what Microsoft provides.
Latest I’ve heard the necessary WASM APIs are planned for .NET 9, which is targeting November. Godot team previously said they’d jump into it once those were available. Long story short, not in 4.3.
They keep saying it’s coming, bazzite is pretty solid for now, but I’d really like to get an official valve iso.
This is so exciting, very happy for Ally owners. Choice is a strength of PC ecosystem, and I’m confident SteamOS experience is going to win over many users. It’s a great upgrade.
Edit-
“And it’s not like Valve is suggesting it’ll offer SteamOS for rival handhelds anytime soon, either”
Oh :( I thought this was further along than it is… got excited.
Huh, TIL reflector actually ships with a weekly timer service - seems like a good default. I usually promote a university or large org mirror to the top after reflector runs. they’re rarely out of date for long.
Is it normal to run reflector regularly/on boot? I just run it maybe once a year to keep mirrors fresh.
Minor correction, it was Bitkeeper/BitMover - not Bitbucket. They were proprietary software linux used w/ a community license, and they later removed that free tier.
Ah… so I guess the gamescope session would fail bc steam fails, and leave the user no way to change to desktop/plasma session. And yeah, steam configs would be accessible in user space as it’s not system level. Yikes all around.
I really hope we get more details, how can a user space application brick an immutable OS? That’s crazy.
Well, they’ve built a technic mclaren recently too so that’s two cars - maybe? lol. I’m just hoping for speed champions sets for all the teams.