nathanjent@programming.devtoGodot@programming.dev•How would I get a relative point between a min and max value that could be represented as a float between 0.0 and 1.0?
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11 months agoHere’s a good article relating lerp and remap. https://www.gamedev.net/articles/programming/general-and-gameplay-programming/inverse-lerp-a-super-useful-yet-often-overlooked-function-r5230/
This is what I do, too. Good for programming languages. Not always applicable for frameworks.