Correct! The water was later moved much further away.
Correct! The water was later moved much further away.
Yeah, I think part of the “back to the office” push is coming from companies that aren’t smart enough to objectively measure productivity. That, or they’re using “return to office” as a way to pressure certain employees into quitting (which seems to be the case here).
I’m still rather early on, but I agree. The exorcism side quests are my favorites so far. They didn’t shy away from meaningfully impacting a main hub, which I appreciated, and you feel like you’re doing something meaningful versus a simple exchange of time for experience/gold. It must’ve been a complete pain in the ass to design, though.