Batteries are cheap and it only takes a small screwdriver… you’ll get tired of the light before you kill the battery anyway.
Pas de parenté réelle avec l’écrivain.
Bâtard d’une diaspora honnie. Ne parle pas la langue.
Procédurier chaotique.
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Batteries are cheap and it only takes a small screwdriver… you’ll get tired of the light before you kill the battery anyway.
Gadgetbridge works with some Casio models.
This is the team’s YouTube channel. Not a headline.
I don’t care about extra content, it is a welcome addition for games with long-term support like Stardew Valley. If the dev and publisher have a lot of money I do expect long-term bug fixing.
Producers sometimes like to include personal references.
I’d rather have that than micro transactions or unfinished games with half of what was promised or less.
Fraud is bad but the amount given is a very small fraction of the total cost of alcohol consumption, poisoning yourself has consequences and there’s no safe dose of alcohol
Open source is better for the longevity and distribution of games, also for knowing it isn’t malware. I wish more games were open-source, the industry likes trade secrets and DRM but that isn’t sustainable (most games have been lost over time, and we’re probably close to 99% of source material and documentation being extinct).
You can charge people for open source software. Most people on Steam won’t bother building your game from source even if it’s not difficult and you distribute the assets freely.
Not necessarily a bad thing if they can make the prices lower, if most people end up buying cheaper but adequate hardware developers will have an incentive to make their games work with that hardware. We have seen what games with NVidia partnerships ended up with in terms of bugs with ATI GPUs but aren’t those problems less severe now?